12-09-10 Pre-Production

    I wrote a blog post, which is basically weekly summary of this journal. I don’t mention names, unless they’ve already committed because I don’t want people to look bad if it ends up that things don’t work out. It got 12 hits, some of which were from my accessing the site to post it. I write that and think how pathetic it seems. And then I have another thought, it’s gonna really encourage people to read my site only got about 12 hits for each post, and then TRK exploded and I got a million hits.

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    One of my ideas for the Kickstarter campaign is to do in-character interviews with each of the lead actors. For a few days I was debating whether the interviews should be improvised or scripted. The problem is, I know more about computers than any of the actors. If we improved and they said something that wasn’t right, they would immediately lose credibility with actual hackers. So, it’s got to be scripted. Thus, I wrote the script for Sudonym. I’m not super happy with it. Sudonym just comes off as a controlling, angry jerk, which isn’t at all what she is. I’ll have to go back to it.

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    I’ve mentioned the Glidecam Smooth Shooter already. I’d been practicing with it for a few hours but all the videos ended up with this weird motion that feels like looking out the window of a boat at sea. Yeah, not pleasant. No matter what I did, I couldn’t get rid of it. My friend, Trooper, who suggested I just buy the Smooth Shooter rather than trying to build one, told me it takes a long time to learn how to use it right. So, I figured it was just that I needed more practice.

    As it turns out, that wave-like motion is indicative of a problem that is much easier to fix. The Glidecam requires a bit of setup. It’s got to be balanced for whatever camera and lens that’s on it. I had too much weight at the bottom and that was the cause. I fixed it and now it’s like I’m still on the ocean, but on a hydrofoil. Much smoother.